Aging, Education and technological virtualization
Abstract The article presents an overview of the relationship between ageing and digital technologies. It analyzes the social context characterized by the over-ageing and general digitalization of developed societies. In this context, an emerging area of study and innovation around Gerontechnology is presented and the role that pedagogy and education can play in this new multidisciplinary framework is defined.
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Aceros, J. C.; Callén, B.; Cavalcante, M. T. L. y Domènech, M. (2013) Participação e idosos: a construção de um quadro ético para a teleassistência em Espanha. En M. I. Carvalho (ed.) Serviço Social no envelhecimento (pp. 265-280). Lisboa: Pactor.
Alcantud Marín, F. (2003) Las tecnologías de ayuda: concepto y modelo de intervención. En F. Alcantud Marín y F. J. Soto Pérez (coords.) Tecnologías de ayuda en personas con trastornos de comunicación (pp. 19-28). Valencia: Ñau Llibres.
Berzowska, J. (2004) Intimate electronics: wearable computers, electronic textiles, and reactive fashion. Horizon Zero issue 16: wear. Internet Publication, July/August 2004. http://www.horizonzero.ca/textsite/wear.php?is=16&file=4&tlang=0.
Blocker, A. K.; Wright, J. T. y Boot, R. W. (2014) Gaming preferences of aging generations. Gerontechnology, 12 (3), 174-184. doi: 10.4017/gt.2014.12.3.008.00.
Bouma, H. y Graafmans, J. (1992) Gerontechnology. Amsterdam: ios Press.
Boyce, W. M. y Hancock, A. P. (2012) The Interpenetration of Mind and Machine. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, vol. 56, n.º 1, 178-182. https://doi.org/10.1177/1071181312561014.
Bronswijk, J.; Bouma, H.; Fozard, J. L.; Kearns, W. D.; Davison, G. C. y Tuan, P. (2009) Defining Gerontechnology for R&D Purposes. Gerontechnology, 8 (1), 3-10. doi: 10.4017/gt.2009.08.01.002.00.
Cabra-Torres, F. y Marciales-Vivas, G. P. (2009) Mitos, realidades y preguntas de investigación sobre los «nativos digitales»: una revisión. Universitas Psychologica, v. 8, n.º 2, 323-338.
Cañas-Bajo, J.; Leikas, J.; Jokinen, J.; Cañas, J. y Saariluoma, P. (2016) How older and younger people see technology in Northern and Southern Europe: Closing the generation gap. Gerontechnology, 14 (2), 110-117. doi: 10.4017/gt.2016.14.2.010.00.
ceapat. Centro de Referencia Estatal de Auntonomía Personal y Ayudas Técnicas, www.ceapat.es/.
Charness, N. y Boot, W. R. (2009) Aging and information technology use potential and barriers. Current Directions in Psychological Science, 18 (5), 253-258. doi: 10.1111/j.1467-8721.2009.01647.x.
Chen, K. y Chan, A. (2011) A review of technology acceptance by older adults. Gerontechnology, 10 (1), 1-12. doi: 10.4017/gt.2011.10.01.006.00.
Chen, K. y Chan, A. (2014) Predictors of gerontechnology acceptance by older Hong Kong Chinese. Technovation, 34, 126-135.
Cruz-Jentoft, A. J.; Franco, A.; Sommer, P.; Baeyens, J. P.; Jankowska, E.; Maggi, E.; Ponikowski, P.; Ry?, A.; Szczerbi?ska, K. y Milewicz, A. (2008) European silver paper on the future of health promotion and preventive actions, basic research, and clinical aspects of age-related disease. Gerontechnology, 7 (4), 331-339. doi: 10.4017/gt.2008.07.04.003.00.
Czaja, J. S.; Charness, N.; Fisk, D. A. et al. (2006) Factors Predicting the Use of Technology: Findings From the Center for Research and Education on Aging and Technology Enhancement (create). Psychology Aging, 21 (2), 333-352. doi: 10.1037/0882-7974.21.2.333. University of Miami.
De Schutter, B. (2011) Never Too Old to Play: The Appeal of Digital Games to an Older Audience. Games and Culture: A Journal of Interactive Media, 6 (2), 155-170. doi: 10.1177/1555412010364978.
Delahunt, B. P.; Ball, K. K.; Roenker, D. L.; Hardy, J. L.; Mahncke, H. W. y Merzenich, M. M. (2009) Computer-based cognitive training to facilitate neural plasticity. Gerontechnology, 8 (1), 52-53. doi: doi.org/10.4017/gt.2009.08.01.005.00.
Docampo-Rama, M. y Kaaden, F. van Der (2002) Characterisation of technology generations on the basis of user interfaces. En R. Pieper, M. Vaarama, J. L. Fozard (eds.) Gerontechnology: starting into the third millennium (pp. 101-114). Aachen: Shaker.
Eguia, J. L.; Contreras, R. S. y Solano, L. (2013) Videojuegos: conceptos, historia y su potencial como herramientas para la educación. 3 c tic, 2 (2), 2-14.
Ferreira, M. A. V. (2008) Verdad y Tolerancia en la sociedad tecnológica. Nómadas. Revista Crítica de Ciencias Sociales y Jurídicas, 17 (2008.1), 233-240. https://webs.ucm.es/info/nomadas/.
Følstad, A. (2008) Living labs for innovation and development of information and communication technology: A literature review. The eletronic journal for virtual organizations and networks, 10, 99-131.
Fozard, L. J. y Wahl, W.-H. (2012) Age and cohort effects in gerontechnology: A reconsideration. Gerontechnology, 11 (1), 10-21. doi: 10.4017/gt.2012.11.01.003.00.
Franco, M. A. y Bueno, Y. (2002) Uso de las nuevas tecnologías como instrumentos de intervención en programas de psicoestimulación. En L. Agüera, M. Martín y J. Cervilla (eds.) Psiquiatría Geriátrica (pp. 665-677). Barcelona: Masson.
Franco, M. A.; Orihuela, T.; Bueno, Y. y Cid, T. (2000) Programa gradior. Programa de evaluación y rehabilitación cognitiva por ordenador. Zamora: Edintras.
García Robles, A.; Tuija Hirvikoski, T.; Schuurman, D. y Stokes, L. (2015) Introducing enoll and its Living Lab community. European Network of Living Labs (enoll).
Ijsselsteijn, W.; Nap, H. H.; De Kort, Y. y Poels, K. (2007) Digital game design for elderly users. En B. Kapralos, M. Katchabaw y J. Rajnovich (eds.) Proceedings of the 2007 Conference on Future Play (pp. 17-22). New York, ny: ACM.
Jorge Sierra, E. (2008) Del hogar digital a la Casa Red. Lulu Enterprises, uk Ltd. isbn: 978-1-4092-0394-0. 254 pp.
Kanade, T. (Guest Editor) (2012) Quality of life technology. Proceedings of the ieee, 100, 2394-2396. 10.1109/JPROC.2012.2200555.
Kenneth, A.; Blocker, A. K; Timothy, J.; Wright, J. T.; Walter, R. y Boot, R. W. (2014) Gaming preferences of aging generations. Gerontechnology, 12 (3), 174-184.
Kwon, S. (ed.) (2017) Gerontechnology. Research, Practice and principles in the field of technology and aging. N. York: Springer.
Lash, S. (2001) Technological forms of life. Theory Culture Society, 18, 105. doi: 10.1177/02632760122051661.
Lawton, M. P. (1998) Future Society and Technology. En J. Graafmans, V. Taipale y N. Charness (ed.) Gerontechnology A Sustainable Investment in the Future (pp. 12-22). Netherlands.
Leikas, J.; Saariluoma, P.; Heinilä, J. y Ylikauppila, M. (2013) A methodological model for life-based design. International Review of Social Sciences and Humanities (irssh), 4 (2), 118-136.
López-Pellisa, T. (2016) Patologías de la realidad virtual. Cibercultura y ciencia ficción. Madrid: Fondo de Cultura Económica, 279 pp.
McCreadie, C. y Tinker, A. (2005) The acceptability of assistive technology to older people. Ageing and Society, 25 (1), 91-110. doi: 10.1017/S0144686X0400248X.
Morris, M. G. y Venkatesh, V. (2000) Age differences in technology adoption decisions: Implications for a changing workforce. Personnel Psychology, 53 (2), 375-403. doi: 10.1111/j.1744-6570.2000.tb00206.x.
Mostaghel, R. y Oghazi, P. (2017) Elderly and technology tools: a fuzzyset qualitative comparative analysis. Quality & Quantity, 51, 1969-1982. doi: 10.1007/s11135-016-0390-6.
Nagle, A. y Ludger, S. L. (2012) Computer acceptance of older adults. Work, 41, 3541-3548. doi: 10.3233/WOR-2012-0633-3541.
Nagle, A.; Novak, D.; Wolf, P. y Riener, R. (2015) Increased enjoyment using a tablet-based serious game with regularly changing visual elements: A pilot study. Gerontechnology, 14 (1), 32-44. doi: 10.4017/gt.2015.14.1.001.00.
O’Brien, R. B.; Knapp, O.; Thompson, D.; Craig, S. y Barrett, S. (2013) An exploration of seniors’ motivation to use mobile brain-exercise software. Gerontechnology, 11 (3), 436-444. doi: 10.4017/gt.2013.11.3.002.00.
Organización Mundial de la Salud (oms) (2012) http://www.who.int/ageing/about/facts/es/.
Palfrey, J. y Gasser, U. (2008) Born digital: understanding the first generation of digital natives. New York: Basic Books.
Peral, P. B.; Arenas Gaitána, J. y Ramón-Jerónimo, M.ª A. (2014) Technology Acceptance Model y mayores: ¿la educación y la actividad laboral desarrollada son variables moderadoras? Revista Española de Investigación de Marketing esic, 18, 43-56.
Prensky, M. (2001) Digital natives, digital immigrants. On the Horizon, 9 (5), 1-6.
Sackmann, R. y Winkler, O. (2013) Technology generations revisited: The internet generation. Gerontechnology, 11 (4), 493-503. doi: 10.4017/gt.2013.11.4.002.00.
Schulz, R. (ed.) (2013) Quality of life technology handbook. Boca Raton, fl: crc Press/Taylor and Francis Group.
Sixsmith, A. (2013) Technology and the challenge of aging. En A. Sixsmith y G. Gutman (eds.) Technologies for Active Aging (pp. 7-26). New York: Springer.
Tapscott, D. (1999) Educating the net generation. Educational Leadership, 56 (5), 6-11.
Toribio Guzmán, J. M.; Parra, V. E.; Bueno, A. Y.; Viñas, R. M. J.; Cid, B. M. J. y Franco, M. (2018) Rehabilitación cognitiva por ordenador en personas mayores: programa gradior. Aula. Revista de Pedagogía, vol. 24.
Villarroel, R. (2015) Consideraciones bioéticas y biopolíticas acerca del transhumanismo. El debate en torno a una posible experiencia posthumana. Revista de Filosofía, volumen 71, 177-190.
Woolrych, R.; Gibson, N.; Sixsmith, J. y Sixsmith, A. (2015) «No Home, No Place»: Addressing the Complexity of Homelessness in Old Age Through Community Dialogue. Journal of Housing For the Elderly, vol. 29, Iss. 3. doi: org/10.1080/02763893.2015.1055024.
Zhang, F. y Kaufman, D. (2016) A review of intergenerational play for facilitating interactions and learning. Gerontechnology, 14 (3), 127-138. doi: 10.4017/gt.2016.14.3.002.00.
Alcantud Marín, F. (2003) Las tecnologías de ayuda: concepto y modelo de intervención. En F. Alcantud Marín y F. J. Soto Pérez (coords.) Tecnologías de ayuda en personas con trastornos de comunicación (pp. 19-28). Valencia: Ñau Llibres.
Berzowska, J. (2004) Intimate electronics: wearable computers, electronic textiles, and reactive fashion. Horizon Zero issue 16: wear. Internet Publication, July/August 2004. http://www.horizonzero.ca/textsite/wear.php?is=16&file=4&tlang=0.
Blocker, A. K.; Wright, J. T. y Boot, R. W. (2014) Gaming preferences of aging generations. Gerontechnology, 12 (3), 174-184. doi: 10.4017/gt.2014.12.3.008.00.
Bouma, H. y Graafmans, J. (1992) Gerontechnology. Amsterdam: ios Press.
Boyce, W. M. y Hancock, A. P. (2012) The Interpenetration of Mind and Machine. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, vol. 56, n.º 1, 178-182. https://doi.org/10.1177/1071181312561014.
Bronswijk, J.; Bouma, H.; Fozard, J. L.; Kearns, W. D.; Davison, G. C. y Tuan, P. (2009) Defining Gerontechnology for R&D Purposes. Gerontechnology, 8 (1), 3-10. doi: 10.4017/gt.2009.08.01.002.00.
Cabra-Torres, F. y Marciales-Vivas, G. P. (2009) Mitos, realidades y preguntas de investigación sobre los «nativos digitales»: una revisión. Universitas Psychologica, v. 8, n.º 2, 323-338.
Cañas-Bajo, J.; Leikas, J.; Jokinen, J.; Cañas, J. y Saariluoma, P. (2016) How older and younger people see technology in Northern and Southern Europe: Closing the generation gap. Gerontechnology, 14 (2), 110-117. doi: 10.4017/gt.2016.14.2.010.00.
ceapat. Centro de Referencia Estatal de Auntonomía Personal y Ayudas Técnicas, www.ceapat.es/.
Charness, N. y Boot, W. R. (2009) Aging and information technology use potential and barriers. Current Directions in Psychological Science, 18 (5), 253-258. doi: 10.1111/j.1467-8721.2009.01647.x.
Chen, K. y Chan, A. (2011) A review of technology acceptance by older adults. Gerontechnology, 10 (1), 1-12. doi: 10.4017/gt.2011.10.01.006.00.
Chen, K. y Chan, A. (2014) Predictors of gerontechnology acceptance by older Hong Kong Chinese. Technovation, 34, 126-135.
Cruz-Jentoft, A. J.; Franco, A.; Sommer, P.; Baeyens, J. P.; Jankowska, E.; Maggi, E.; Ponikowski, P.; Ry?, A.; Szczerbi?ska, K. y Milewicz, A. (2008) European silver paper on the future of health promotion and preventive actions, basic research, and clinical aspects of age-related disease. Gerontechnology, 7 (4), 331-339. doi: 10.4017/gt.2008.07.04.003.00.
Czaja, J. S.; Charness, N.; Fisk, D. A. et al. (2006) Factors Predicting the Use of Technology: Findings From the Center for Research and Education on Aging and Technology Enhancement (create). Psychology Aging, 21 (2), 333-352. doi: 10.1037/0882-7974.21.2.333. University of Miami.
De Schutter, B. (2011) Never Too Old to Play: The Appeal of Digital Games to an Older Audience. Games and Culture: A Journal of Interactive Media, 6 (2), 155-170. doi: 10.1177/1555412010364978.
Delahunt, B. P.; Ball, K. K.; Roenker, D. L.; Hardy, J. L.; Mahncke, H. W. y Merzenich, M. M. (2009) Computer-based cognitive training to facilitate neural plasticity. Gerontechnology, 8 (1), 52-53. doi: doi.org/10.4017/gt.2009.08.01.005.00.
Docampo-Rama, M. y Kaaden, F. van Der (2002) Characterisation of technology generations on the basis of user interfaces. En R. Pieper, M. Vaarama, J. L. Fozard (eds.) Gerontechnology: starting into the third millennium (pp. 101-114). Aachen: Shaker.
Eguia, J. L.; Contreras, R. S. y Solano, L. (2013) Videojuegos: conceptos, historia y su potencial como herramientas para la educación. 3 c tic, 2 (2), 2-14.
Ferreira, M. A. V. (2008) Verdad y Tolerancia en la sociedad tecnológica. Nómadas. Revista Crítica de Ciencias Sociales y Jurídicas, 17 (2008.1), 233-240. https://webs.ucm.es/info/nomadas/.
Følstad, A. (2008) Living labs for innovation and development of information and communication technology: A literature review. The eletronic journal for virtual organizations and networks, 10, 99-131.
Fozard, L. J. y Wahl, W.-H. (2012) Age and cohort effects in gerontechnology: A reconsideration. Gerontechnology, 11 (1), 10-21. doi: 10.4017/gt.2012.11.01.003.00.
Franco, M. A. y Bueno, Y. (2002) Uso de las nuevas tecnologías como instrumentos de intervención en programas de psicoestimulación. En L. Agüera, M. Martín y J. Cervilla (eds.) Psiquiatría Geriátrica (pp. 665-677). Barcelona: Masson.
Franco, M. A.; Orihuela, T.; Bueno, Y. y Cid, T. (2000) Programa gradior. Programa de evaluación y rehabilitación cognitiva por ordenador. Zamora: Edintras.
García Robles, A.; Tuija Hirvikoski, T.; Schuurman, D. y Stokes, L. (2015) Introducing enoll and its Living Lab community. European Network of Living Labs (enoll).
Ijsselsteijn, W.; Nap, H. H.; De Kort, Y. y Poels, K. (2007) Digital game design for elderly users. En B. Kapralos, M. Katchabaw y J. Rajnovich (eds.) Proceedings of the 2007 Conference on Future Play (pp. 17-22). New York, ny: ACM.
Jorge Sierra, E. (2008) Del hogar digital a la Casa Red. Lulu Enterprises, uk Ltd. isbn: 978-1-4092-0394-0. 254 pp.
Kanade, T. (Guest Editor) (2012) Quality of life technology. Proceedings of the ieee, 100, 2394-2396. 10.1109/JPROC.2012.2200555.
Kenneth, A.; Blocker, A. K; Timothy, J.; Wright, J. T.; Walter, R. y Boot, R. W. (2014) Gaming preferences of aging generations. Gerontechnology, 12 (3), 174-184.
Kwon, S. (ed.) (2017) Gerontechnology. Research, Practice and principles in the field of technology and aging. N. York: Springer.
Lash, S. (2001) Technological forms of life. Theory Culture Society, 18, 105. doi: 10.1177/02632760122051661.
Lawton, M. P. (1998) Future Society and Technology. En J. Graafmans, V. Taipale y N. Charness (ed.) Gerontechnology A Sustainable Investment in the Future (pp. 12-22). Netherlands.
Leikas, J.; Saariluoma, P.; Heinilä, J. y Ylikauppila, M. (2013) A methodological model for life-based design. International Review of Social Sciences and Humanities (irssh), 4 (2), 118-136.
López-Pellisa, T. (2016) Patologías de la realidad virtual. Cibercultura y ciencia ficción. Madrid: Fondo de Cultura Económica, 279 pp.
McCreadie, C. y Tinker, A. (2005) The acceptability of assistive technology to older people. Ageing and Society, 25 (1), 91-110. doi: 10.1017/S0144686X0400248X.
Morris, M. G. y Venkatesh, V. (2000) Age differences in technology adoption decisions: Implications for a changing workforce. Personnel Psychology, 53 (2), 375-403. doi: 10.1111/j.1744-6570.2000.tb00206.x.
Mostaghel, R. y Oghazi, P. (2017) Elderly and technology tools: a fuzzyset qualitative comparative analysis. Quality & Quantity, 51, 1969-1982. doi: 10.1007/s11135-016-0390-6.
Nagle, A. y Ludger, S. L. (2012) Computer acceptance of older adults. Work, 41, 3541-3548. doi: 10.3233/WOR-2012-0633-3541.
Nagle, A.; Novak, D.; Wolf, P. y Riener, R. (2015) Increased enjoyment using a tablet-based serious game with regularly changing visual elements: A pilot study. Gerontechnology, 14 (1), 32-44. doi: 10.4017/gt.2015.14.1.001.00.
O’Brien, R. B.; Knapp, O.; Thompson, D.; Craig, S. y Barrett, S. (2013) An exploration of seniors’ motivation to use mobile brain-exercise software. Gerontechnology, 11 (3), 436-444. doi: 10.4017/gt.2013.11.3.002.00.
Organización Mundial de la Salud (oms) (2012) http://www.who.int/ageing/about/facts/es/.
Palfrey, J. y Gasser, U. (2008) Born digital: understanding the first generation of digital natives. New York: Basic Books.
Peral, P. B.; Arenas Gaitána, J. y Ramón-Jerónimo, M.ª A. (2014) Technology Acceptance Model y mayores: ¿la educación y la actividad laboral desarrollada son variables moderadoras? Revista Española de Investigación de Marketing esic, 18, 43-56.
Prensky, M. (2001) Digital natives, digital immigrants. On the Horizon, 9 (5), 1-6.
Sackmann, R. y Winkler, O. (2013) Technology generations revisited: The internet generation. Gerontechnology, 11 (4), 493-503. doi: 10.4017/gt.2013.11.4.002.00.
Schulz, R. (ed.) (2013) Quality of life technology handbook. Boca Raton, fl: crc Press/Taylor and Francis Group.
Sixsmith, A. (2013) Technology and the challenge of aging. En A. Sixsmith y G. Gutman (eds.) Technologies for Active Aging (pp. 7-26). New York: Springer.
Tapscott, D. (1999) Educating the net generation. Educational Leadership, 56 (5), 6-11.
Toribio Guzmán, J. M.; Parra, V. E.; Bueno, A. Y.; Viñas, R. M. J.; Cid, B. M. J. y Franco, M. (2018) Rehabilitación cognitiva por ordenador en personas mayores: programa gradior. Aula. Revista de Pedagogía, vol. 24.
Villarroel, R. (2015) Consideraciones bioéticas y biopolíticas acerca del transhumanismo. El debate en torno a una posible experiencia posthumana. Revista de Filosofía, volumen 71, 177-190.
Woolrych, R.; Gibson, N.; Sixsmith, J. y Sixsmith, A. (2015) «No Home, No Place»: Addressing the Complexity of Homelessness in Old Age Through Community Dialogue. Journal of Housing For the Elderly, vol. 29, Iss. 3. doi: org/10.1080/02763893.2015.1055024.
Zhang, F. y Kaufman, D. (2016) A review of intergenerational play for facilitating interactions and learning. Gerontechnology, 14 (3), 127-138. doi: 10.4017/gt.2016.14.3.002.00.
Martín-García, A. V. (2018). Aging, Education and technological virtualization. Aula, 24, 29–42. https://doi.org/10.14201/aula2018242942
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