Systematic Review about Collaborative Learning in Virtual Reality, Augmented Reality and Mixed Reality

Abstract

The integration of augmented reality (AR), virtual reality (VR), and mixed reality (MR) in education holds great promise for the advancement of teaching and learning models that cater to the needs of 21st-century students. AR and VR-based learning offer efficiency and total immersion, while MRI merges the real world with the virtual world for overlapping experiences. However, there is a scarcity of studies examining the pedagogical factors and potential benefits of collaborative learning in these environments. This work aims to conduct a systematic literature review to explore the impact of collaborative experiences facilitated by AR, VR, and MR. For the selection of studies, the rapid systematic review has been prepared following the protocols of the PRISMA 2020 declaration. In this review, were analyzed 62 studies centered on collaborative learning through AR, VR or MR, comprising 7 theoretical revisions, 21 experimental studies and 34 observational studies. It has been followed the criteria exposed in the Guidance for Quality criteria Assessment Tool of the National Heart, Lung, and Blood Institute (NHLBI, 2020). Technical limitations and the lack of instructional design hinder the usability of VR/AR in education. Real-world sessions and adequate interaction are suggested for monitoring and manipulating virtual content. Integrating MR technologies in higher education can enhance educational practice, but challenges remain. Further research is needed to assess their effectiveness in collaborative learning. By understanding the challenges and opportunities presented by these technologies in teaching scientific subjects, policymakers and educators can develop effective strategies to leverage current trends and foster meaningful educational change.
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