Roleplaying game and learning, toward a general taxonomy
Abstract The definition of Role-Playing Game tends to be ambiguous and always excludes some of its modalities. To achieve an acceptable term, we propose the integration of the concepts of narration, representation and game. Subsequently, we should work with an initial taxonomic approach with the next criteria: basic modality, types and parts of manuals, possible worlds in connection with the real world, and genre. Each type has a different variety of qualifications and pedagogic applications. Everything sets up a descriptive generic framework from where we can start a multidisciplinary methodological approach with specialists in the content creation and pedagogic advisors.
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Roda, A. (2010). Roleplaying game and learning, toward a general taxonomy. Education in The Knowledge Society, 11(3), 185–204. https://doi.org/10.14201/eks.7458
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