El uso de herramientas de desarrollo de RV/RA en la educación: lecciones aprendidas y retos futuros

Resumen

El presente trabajo aborda el uso e implementación de herramientas de desarrollo para usuarios finales en la enseñanza, con un énfasis especial en aquellas enfocadas a la creación de recursos de realidad virtual y aumentada (RV/RA). Con el fin de identificar tendencias, necesidades y actitudes del profesorado hacia estas tecnologías, junto con los aspectos más relevantes para desarrolladores de software de este tipo de artefactos, se llevó a cabo una encuesta entre 210 profesores de diversas áreas y niveles educativos. Además de evaluar la disposición del profesorado actual para integrar tecnologías de RV y RA en su práctica docente, el estudio buscaba recopilar información que pudiera orientar a futuros desarrolladores en la creación de herramientas de desarrollo útiles, eficaces y de fáciles de usar. Los resultados derivados del análisis de las respuestas recopiladas, combinados con la revisión de la literatura pertinente y la experiencia acumulada por los autores del estudio en calidad de desarrolladores de software y educadores, ponen de manifiesto un escaso uso de estas tecnologías entre el cuerpo docente actual. Esto subraya la necesidad de una mayor capacitación en el empleo de tecnologías de RV y RA, así como en el manejo de herramientas de desarrollo para usuario final asociadas. Además, evidencia la importancia de una mayor colaboración entre desarrolladores, docentes y estudiantes.
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