Materiales didácticos generados por los estudiantes

una revisión panorámica para mapear el campo de investigación

Resumen

Los estudiantes pueden crear productos que tomen la forma de materiales didácticos. Se llevó a cabo una revisión panorámica de la literatura para mapear el campo de investigación de los materiales didácticos generados por estudiantes, centrándose en los tipos de productos, las fuentes de información, los aspectos relacionados con el aprendizaje, y las explicaciones de los investigadores. A partir del análisis de 280 artículos, se identificaron cuatro tipos de productos: materiales audiovisuales, preguntas, textos y juegos educativos. Los estudios recopilaron información de la creación del producto, el uso del producto, las percepciones de los participantes y los resultados de aprendizaje. Se reportaron aspectos sociocognitivos y motivacionales relacionados con el aprendizaje de los creadores y usuarios, en referencia al contenido, las competencias transversales, las emociones académicas y la implicación –engagement–. En estos estudios, los investigadores interpretaron sus hallazgos basándose en nueve explicaciones diferentes: aprendizaje activo, efecto audiencia, construcción de conocimiento, aprender enseñando, procesos motivacionales, aprendizaje entre iguales, el papel de las TIC, andamiaje, y el efecto de la práctica y el tiempo en la tarea. Se discuten diferentes líneas de investigación futura, relacionadas con las etapas educativas y las áreas de conocimiento, los diseños de investigación, y la relación entre investigación y práctica.
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