Ley 6/2012, de 1 de agosto, de modificación de la Ley 7/2010, de 31 de marzo, General de la Comunicación Audiovisual, para flexibilizar los modos de gestión de los servicios públicos de comunicación audiovisual autonómicos [boe n.º 184, de 2-VIII-2012]
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Alrifai, M., Gennari, R., Tifrea, O. and Vittorini, P. The Domain and User Models of the TERENCE Adaptive Learning System. In: International Workshop on evidenced-based Technology Enhanced Learning. AISC, Vol. 152. Springer. 2012. pp. 83-90
Alrifai, M., Gennari, R. and Vittorini, P.: Adapting with Evidence: the Adaptive Model and the Stimulation Plan of TERENCE. In: International Workshop on evidenced-based Technology Enhanced Learning. AISC, Vol. 152. Springer. 2012. Pp. 75-82
Alrifai, M., De la Prieta, F., Di Mascio, T., Gennari, R., Melonio, A. and Vittorini, P.: The Learners’ User Classes in the TERENCE Adaptive Learning System. In: IEEE 12th International Conference on Advanced Learning Technologies (ICALT), 2012. IEEE Press. 2012. pp. 572-576
Alrifai, M. and Gennari, R.: Game Design. Deliverable 2.3. Technical Report. TERENCE project (2012)
Cofini, V., Di Giacomo, D., Di Mascio, T., Necozione, S. and Vittorini, P.: Evaluation plan of terence: when the user-centred design meets the evidence-based approach. In: International Workshop on evidenced-based Technology Enhanced Learning. AISC, Vol. 152. Springer. 2012. pp. 11-18
De la Prieta, F., Di Mascio, T., Gennari, R., Marenzi, I. and Vittorini, P.: Playing for Improving the Reading Comprehension Skills of Primary School Poor Comprehenders. In: Proceedings of the 1st International Workshop on Pedagogically-driven Serious Games. CEUR-WS. Vol-898. 2012. Pp. 41-50
Di Mascio, T., Gennari, R., Melonio, A. and Vittorini, P.: The user classes building process in a tel project. In: International Workshop on evidenced-based Technology Enhanced Learning. AISC, Vol. 152. Springer. 2012. pp. 107-114
Di Mascio, T.: First User Classification, User Identification, User Needs, and Usability goals, Deliverable D1.2.1. Tech. rep., TERENCE project (2012)
Di Mascio, T.: Revised user classification, user identification, user needs and usability goals, Deliverable D1.2.2. Tech. rep., TERENCE project (2012)
EMAPPS consortium: EMAPPS Game Framework. Retrieved January 2012 from http://emapps.info/eng/Games-Toolkit/Teachers-Toolkit/Games-reation/Framework-for-Game-Design
Gennari, R.: Second release of Automated Reasoning Module. Deliverable D4.2.2: Tech. Rep. D4.2, TERENCE project. 2012
Kelle, S., Klemke, R. and Specht, M.: Design Patterns for Learning Games. Journal of Technology Enhanced Learning. 2011. 555–569
Moens, S.: State of the Art and Design of Novel Annotation Languages and Technologies. Deliverable D3.1. Technical Report, TERENCE project. 2012
Norman, D.: The design of everyday things. Doubleday, NewYork (1998)
Slegers, K. and Gennari, R.: Deliverable 1.1: State of the Art of Methods for the User Analysis and Description of Context of Use. Tech. Rep. D1.1, TERENCE project. (2012)
Valeriani, A.: Ermeneutica retorica ed estetica nell’insegnamento verso l’oriente del testo. Andromeda (1986)